Jan 05, 2008, 06:50 PM // 18:50
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#1
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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ADVICE, PLEASE. The kind of Ranger I want.
Well, I'm going to start Prophecies today. I love, love, love Rangers so there is my Primary.
Now I'm having a bit of a dilemma that I'm sure MANY Ranger primaries experience... THE SECONDARY PROFESSION.
This is the kind of Ranger I want:
The kind of Ranger I enjoy playing is... well, the Marksman Ranger. I like shooting things with my bow. And being good at it. This doesn't necessarily mean DAMAGE DAMAGE DAMAGE. I love doing all kind of things with my bow. I want to have a good relationship with my bow.
SO I'm thinking... well what secondary profession skills would help me in this quest? To do better with my bow?
So we have these combinations available:
Ranger/Warrior
Ranger/Necromancer
Ranger/Elementalist
Ranger/Mesmer
Ranger/Monk
Whichhhhhhhhh one gah this is so hard haha. I want to actually TAKE ADVANTAGE of my secondary while playing a Ranger. Yes yes some Rangers don't even use secondary. Well I think Secondary is what gives your ranger some FLAVOR! So yes. Wanna use secondary, as well.
OOOOOOOOO here's something. Since I'm like doing my thing and using my bow.... well what happens when I get surrounded? Some skills to aid me with that from my secondary... possibly????/?1?!?/!?!?1/1/
Ranger/Warrior: you get three more weapon options... don't believe I need this, because i like the bow. But maybe Tactics is like good or something?
Ranger/Necromancer: okay i need help with this. I like distance fighting. And I don't like touching you.
Ranger/Elementalist: NO EXPERIENCE HELP
Ranger/Monk: um...........meh bleh blah. help
Ranger/Mesmer: sounds boring...
SO YES. Some Advice would be much welcome in this oh soooooo important quest of mine to find a secondary I can love just as much as my primary.
Thank you.
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Jan 05, 2008, 06:52 PM // 18:52
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#2
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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/Mo for Mending Touch. Just because something is your secondary doesn't mean you have to spec into it and use it's skills for half your bar.
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Jan 05, 2008, 07:06 PM // 19:06
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#3
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Krytan Explorer
Join Date: Sep 2006
Location: Dumfries, Virginia, USA
Guild: Happy guild moor
Profession: R/
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type of ranger
How about ranger mesmer, for fevered dreams and epidemic!
Apply Poison + Broadhead arrow + Epidemic = Win!
Apply Poison + Burning Arrow + Epidemic = Win!
Gwendolyn Star
(Ranger)
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Jan 05, 2008, 07:10 PM // 19:10
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#4
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Quote:
Originally Posted by ibreaktoilets
/Mo for Mending Touch. Just because something is your secondary doesn't mean you have to spec into it and use it's skills for half your bar.
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QFT.
And all you do for mending touch is throw your extra points into it anyway.
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Jan 05, 2008, 07:12 PM // 19:12
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#5
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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Epidemic on a ranger allows you to really spread your conditions, such as burning and poison or dazed and bleeding, or whatever combination you choose.
I'd go for Mesmer, but Monk is also a safe way (with less power in my opinion)
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Jan 05, 2008, 07:16 PM // 19:16
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#6
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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I would agree with /Mo. If you mostly want to use your bow, there's not a whole lot of point to using some other secondary. Using monk as a secondary will allow you to use a "hard" rez such as Rebirth and some form of self heal such as Mending Touch or Healing Breeze, without actually putting anything into monk attributes except some left-over points.
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Jan 06, 2008, 12:48 AM // 00:48
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#7
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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I have used every secondary with my ranger, and I must admit each has its strengths. Yet, the monk secondary is probably the way to go in the beginning. Warrior usually only works well in the sense of thumpers, the others tend to lean towards spell casting- which rangers don't perform too well at.
Mesmer skills like epidemic will help since they are non attribute affiliated and work well with condition spreading. I say go monk, and play with the rest later.
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Jan 07, 2008, 03:51 AM // 03:51
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#8
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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Get them all, and change your secondary to suit you build and not the other way around.
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Jan 07, 2008, 03:56 AM // 03:56
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#9
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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i went throught the whole game with /mo for mendtouch and the more useful, a hard rez [even if sunspear sigs. are realllly good :P]
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Jan 07, 2008, 04:20 AM // 04:20
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#10
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Academy Page
Join Date: May 2007
Guild: Our Ghostly Solo Caps [ズ金]
Profession: N/
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Ranger/Ele mark of rodgot and conjure flame FTW
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Jan 07, 2008, 09:02 AM // 09:02
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#11
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Jungle Guide
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
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I was going to go Ranger/rit but seeing how ugly all the male faction rangers are, I went /paragon instead, I'll switch to RT later.
But on that note I would advise warrior, warriors offer tactics aside from more weapon attributes, which offers adrenaline based skills, as you shoot things with your bow, you will build up ample amounts of adrenaline. I'd say its kind of a waste not to make use of it wouldn't you?
You are a ranger so you still mainly rely on energy, but just 1 or 2 skills that can be useful with a low skill spec offer nice benefits, especially to a starting ranger that doesn't have a a lot of attribute points for expertise yet.
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Jan 07, 2008, 09:09 AM // 09:09
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#12
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Wilds Pathfinder
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[skill]Burning Arrow[/skill] [skill]Apply Poison[/skill] [skill]Epidemic[/skill]
Love the animation of epidemic, and love the results :P
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Jan 07, 2008, 09:46 AM // 09:46
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#13
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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The majority of the time I run my Ranger bar without any secondary profession skills. Rarely I decide to put some in.
I normally go as a secondary Rit and bring skills such as Pure Was Li Ming. Might be a bit energy intensive but its a great skill which I dont trust my heros to use ^^ I would also sometimes bring a Hard res in the form of [skill=text]Flesh of my Flesh[/skill] or [skill=text]Death Pact Signet[/skill] this time I dont trust PUG's to res.
Although to be honest, imo, this was the post I could agree with the most in this thread...
Quote:
Get them all, and change your secondary to suit you build and not the other way around.
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A lot of people use Epidemic but to be honest I find it a bit mindless lol drop BA/BHA and stick in [skill=text]Magebane Shot[/skill] its a lot more fun ^^
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Jan 07, 2008, 11:07 AM // 11:07
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#14
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Wilds Pathfinder
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Quote:
Originally Posted by Wakka
A lot of people use Epidemic but to be honest I find it a bit mindless lol drop BA/BHA and stick in [skill=text]Magebane Shot[/skill] its a lot more fun ^^
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Well I would disagree here. While using epidemic you have to aim at the right foes to spread the conditions on most of them so it's not a c-space build.
While Magebane is a pvp FOTM I don't see it good enough for pve. Do you really need an elite interrupt every 5 seconds? I guess that is a bit mindless since you will end up probably spamming it on recharge (especially in hard mode where mobs have half cast time). Good old d-shot / savage combo is enough for me to stop crucial skills and Gwen does a great job interrupting anything randomly (she's not a human, I tell ya).
Just my 2 cents.
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Jan 07, 2008, 11:30 AM // 11:30
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#15
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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Quote:
Well I would disagree here. While using epidemic you have to aim at the right foes to spread the conditions on most of them so it's not a c-space build.
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All you do is aim for the one in the middle lol or closest to the most enemies. Not hard imo.
[skill=text]Magebane Shot[/skill]
If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for additional 10 seconds. This attack cannot be blocked.
Know what I mean?
Also please dont spam Interupts lol ^^
EDIT: Stupid out-of-date skills on these forums -_-
Last edited by Wakka; Jan 07, 2008 at 11:35 AM // 11:35..
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Jan 07, 2008, 12:18 PM // 12:18
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#16
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Wilds Pathfinder
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I didnt say epidemic is hard, I said it's not mindless.
ummmm I know what magebane is, I play TA most of the time. And I still think you don't need it in pve... waste of elite. What mobs you need to interrupt every 5 secs? Mobs die to fast to make it worth to disable their skills. d-shot is enough in most cases when you need to stop aegis or meteor shower. I rarely need to use savage when i miss d-shot or there is another skill i need to stop shortly after using d-shot.
And I din't say I spam interrupts, I just said that this skill encourages spamming and most of the people would prolly end up spamming it since there is not much skills to stop in pve really so why waste your elite doin nothing?
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Jan 07, 2008, 12:33 PM // 12:33
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#17
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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Quote:
What mobs you need to interrupt every 5 secs
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Stone Summit in Slavers
The reason I posted the skill description was not to remind you what the skill done, but rather to emphasize the fact that it cannot be blocked. It is the only Ranger Interrupt in the game that cannot be blocked. Now everyone's reaction to this is ALWAYS "nothing blocks in PvE anyway". This is complete and utter rubbish. I've been playing through EotN Dungeons recently on both NM and HM and im telling you now, lots of enemies have some form of block.
Yes prehaps the disable isnt that effective is some areas. But try Slavers even on NM with H/H against those massive 2 or 3 monk mobs with more res's than a GvG team, battles can last a while and Magebane comes in very handy when you need to not only interrupt but disable. DShot (no disrespect its a great skill) becomes very ineffective when you only have a 50% chance of hitting a foe with guardian.
So its far from a waste of an elite
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Jan 07, 2008, 12:48 PM // 12:48
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#18
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Wilds Pathfinder
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I actually did Slavers on HM with a friend and 6 heroes, didnt need magebane (doesnt mean it's not good). As I said, just my opinion that keeping few mobs at 10 degen while still being able to interrupt crucial skills most of the time is best for me. Sure I adjust when I need to, or just change when I'm bored, but that is my fav pve setup.
I know magebane is an uber skill, actually it's too good, but I don't see how could you use it's full potential in pve.
Anyway, OP: try to use few builds and see what you like most.
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Jan 07, 2008, 12:51 PM // 12:51
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#19
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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Yea sorted shifted of the OP.
One more thing though...
Quote:
I know magebane is an uber skill, actually it's too good, but I don't see how could you use it's full potential in pve.
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Tab
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Jan 07, 2008, 01:16 PM // 13:16
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#20
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Mesmer secondary can be a lot of fun, it has some nifty skills, like [wiki]Epidemic[/wiki] and [wiki]Frustration[/wiki] or the many, many mantra's.
Skill unlocking could be something to factor in, playing through Prophecies will unlock many important skills for both primary and secondary class. If you plan on getting heroes, they will have access to all skills you have unlocked.
Quote:
Originally Posted by Washi
... What mobs you need to interrupt every 5 secs? ...
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Homogeneous groups of ele's, 1,2,3 and no meteor showers today and they may all keep their deep freeze and whatnot as well, thank you.
Granted, it's less useful against non-casters and called shot could deliver the poison unblocked, but then, with all the burning usually present bringing BA for it is not all that much of an addition. Depends on the area and the foes you're expecting the most trouble from.
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